In this chapter, we learn that in a team game, the cards that are read are used to determine the outcome of the match. In other words, if the opponent has a card that is read, he or she will win the game. In this case, the opponent's card is read as "Akino" or "Asaborake" , which means that the opponent will be able to attack the other team's cards in order to gain a victory. This is because the opponent does not have the experience to play such a game. The other team, however, has the advantage because they have played such a large number of games, and they know how to attack their opponents' cards. They are able to do this because they are so well-versed in such games. In the end, it is the opponent who wins the game, and the winning team is the one with the most experience.
In this chapter, we learn that in a team game, the cards that are read are used to determine the outcome of the match. In other words, if the opponent has a card that is read, he or she will win the game. In this case, the opponent's card is read as "Akino" or "Asaborake" , which means that the opponent will be able to attack the other team's cards in order to gain a victory. This is because the opponent does not have the experience to play such a game. The other team, however, has the advantage because they have played such a large number of games, and they know how to attack their opponents' cards. They are able to do this because they are so well-versed in such games. In the end, it is the opponent who wins the game, and the winning team is the one with the most experience.