In this chapter, we get a brief description of each of the five special stamps. The first one is called "soldier," and it grants you the ability to move about in any terrain. The second one is "iron will," and the third is "hardest battles" . The last stamp is "nature's divinity," which grants you "recoveries" when you are in a forest environment. In other words, if you're wounded, you'll be able to get back to normal pretty quickly. The only problem is that these stamps don't come with a prescription. Still, this is enough to get you through the day. The other two stamps are called "wooden spear," and they grant you "recovery powers," which are basically the same abilities as the first two. So, basically, you can recover from pretty much any kind of injury you've ever had. This means that if you were wounded in battle, you could recover pretty quickly, even if you didn't get a prescription for it. The problem with this is that the two stamps can't be synthesised into one another, so it's kind of hard to know what to do with them. So the only thing that's going to help you is the fact that you have a lot of post credits from the surrender, which means that you can buy a bunch of new stamps in the future if you want to. That's it for this chapter. The next time, though,
In this chapter, we get a brief description of each of the five special stamps. The first one is called "soldier," and it grants you the ability to move about in any terrain. The second one is "iron will," and the third is "hardest battles" . The last stamp is "nature's divinity," which grants you "recoveries" when you are in a forest environment. In other words, if you're wounded, you'll be able to get back to normal pretty quickly. The only problem is that these stamps don't come with a prescription. Still, this is enough to get you through the day. The other two stamps are called "wooden spear," and they grant you "recovery powers," which are basically the same abilities as the first two. So, basically, you can recover from pretty much any kind of injury you've ever had. This means that if you were wounded in battle, you could recover pretty quickly, even if you didn't get a prescription for it. The problem with this is that the two stamps can't be synthesised into one another, so it's kind of hard to know what to do with them. So the only thing that's going to help you is the fact that you have a lot of post credits from the surrender, which means that you can buy a bunch of new stamps in the future if you want to. That's it for this chapter. The next time, though,