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Kamikamikaeshi

Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609967
Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609970
Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609949
Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609960
Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609942
ACT 4: AN ONI'S SINGLE GULP
This is a locked chapterACT 4: AN ONI'S SINGLE GULP
About This Chapter
Act 4 opens with the sound of a tapping on the shrine's head. It's been some time since we've seen the shrine, but it's time to get back to the action. The shrine is creaky and worn out, and the master of the shrine is worried about what his master is doing in his head. He tells his master that he's going to have to clean up the mess, but he'll leave it to the master to do it himself. The master tells the master that his master has told him to make sure that the Persuaders are nearby, and that's all he needs to do. He also tells him that he can sell charms and make money off of them. The two of them start to play tag, which is basically a game of knock-down, don't-smash-up, and who knows what else. Finally, the master says that he has to teach the master a magic technique to open the shrine. He swears on his blade that he will defend him.
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INKR Logo

Kamikamikaeshi

Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609967
Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609970
Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609949
Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609960
Kamikamikaeshi • ACT 4: AN ONI'S SINGLE GULP • Page ik-page-609942
ACT 4: AN ONI'S SINGLE GULP
This is a locked chapterACT 4: AN ONI'S SINGLE GULP
About This Chapter
Act 4 opens with the sound of a tapping on the shrine's head. It's been some time since we've seen the shrine, but it's time to get back to the action. The shrine is creaky and worn out, and the master of the shrine is worried about what his master is doing in his head. He tells his master that he's going to have to clean up the mess, but he'll leave it to the master to do it himself. The master tells the master that his master has told him to make sure that the Persuaders are nearby, and that's all he needs to do. He also tells him that he can sell charms and make money off of them. The two of them start to play tag, which is basically a game of knock-down, don't-smash-up, and who knows what else. Finally, the master says that he has to teach the master a magic technique to open the shrine. He swears on his blade that he will defend him.
Close Viewer