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Don't Make a Wish

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Don't Make a Wish • Chapter 10 Part 2 • Page ik-page-4750066
Chapter 10 Part 2
This is a locked chapterChapter 10 Part 2
About This Chapter
This chapter opens with a description of the "escape game" in which the protagonist and his friends try to escape from the "monster" by using a scapegoat to draw the monster's attention away from them. In order to do so, the protagonist has to use the "feather of trouble avoidance" , which means that the bearer of the item does not have to worry about being seen by the monster. The protagonist then tells his friend about how much she means to him, and how she is doing a good thing by helping others. He tells her that he feels like he is a detached person, but now that he has her by his side, he can change himself too. He says that he wants to be like her, and that she is the kindest, most beautiful girl he has ever met. He wishes that she had more experience with reading people, and more experience in knowing people. He adds that humans are not like books, in that they are complicated and good, but that they do not have the same level of understanding as books do.
Jump To Chapters
Chapter 1 Part 1Chapter 1 Part 2Chapter 1 Part 3Chapter 2 Part 1
Chapter 2 Part 2Chapter 3 Part 1Chapter 3 Part 2Chapter 4 Part 1
Chapter 4 Part 2Chapter 5 Part 1Chapter 5 Part 2Chapter 6 Part 1
Chapter 6 Part 2Chapter 7 Part 1Chapter 7 Part 2Chapter 7 Part 3
Chapter 8Chapter 9 Part 1Chapter 9 Part 2Chapter 10 Part 1
Chapter 10 Part 2Chapter 11Chapter 12 Part 1Chapter 12 Part 2
Chapter 13 Part 1Chapter 13 Part 2Chapter 14Chapter 15
Chapter 16Chapter 17Chapter 18Chapter 19
Chapter 20Chapter 21Chapter 22Chapter 23 Part 1
Chapter 23 Part 2Chapter 24 Part 1Chapter 24 Part 2Chapter 25 Part 1
Chapter 25 Part 2Chapter 26 Part 1Chapter 26 Part 2Chapter 27 Part 1
Chapter 27 Part 2Chapter 28 Part 1Chapter 28 Part 2Chapter 29 Part 1
Chapter 29 Part 2Chapter 30 Part 1Chapter 30 Part 2Chapter 31 Part 1
Chapter 31 Part 2Chapter 32 Part 1Chapter 32 Part 2: End
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