In this chapter, we're introduced to a new character named "blue cloud" . He's the leader of a guild that's set a new time-lapse record in the first Half-Life. This is the first time we've seen him in the game, and he's super excited to be in the middle of a fight with a bunch of crazy-looking, super-human-looking monsters. The other half-life-monsters are called the "skeletal soldiers" , and they're the ones guarding the entrance to the graveyard. The blue-cloud guys are psyched to be able to attack the undead, but they've got to make sure they don't get too close to the undead before they can do any damage. They're going to have to kill the undead first, because the undead's attacks are going to be even more powerful once the undead have killed the skeletal soldiers. So, they'll need to use the "ploughs protection" set to keep the undead from getting too close. This means that the undead won't have to worry about getting too far away from the undead to do any real damage. The only problem with this is that, since the undead are so close, they can't do much damage to the other undead. They can only do a tiny amount of damage to each other, which is why the undead aren't really able to do anything.
In this chapter, we're introduced to a new character named "blue cloud" . He's the leader of a guild that's set a new time-lapse record in the first Half-Life. This is the first time we've seen him in the game, and he's super excited to be in the middle of a fight with a bunch of crazy-looking, super-human-looking monsters. The other half-life-monsters are called the "skeletal soldiers" , and they're the ones guarding the entrance to the graveyard. The blue-cloud guys are psyched to be able to attack the undead, but they've got to make sure they don't get too close to the undead before they can do any damage. They're going to have to kill the undead first, because the undead's attacks are going to be even more powerful once the undead have killed the skeletal soldiers. So, they'll need to use the "ploughs protection" set to keep the undead from getting too close. This means that the undead won't have to worry about getting too far away from the undead to do any real damage. The only problem with this is that, since the undead are so close, they can't do much damage to the other undead. They can only do a tiny amount of damage to each other, which is why the undead aren't really able to do anything.