It's been a long time since the game was last played, and now it's time for the game's heroine to calm down. She's worried that she's lost track of time, and that the hotpot is about to go cold. She has to convert all of her accumulated points into physical points, so she can get to the bottom of what's going on. First, though, she has to figure out what the problem is. She tells us that the time loop is dead, and she can't remember how long it took her to get to this point. The only thing she can remember is that she gave a necklace to a girl who works for a subsidiary of her company. The next day, she'll be back at the mansion, but she doesn't think about getting on her auntie's bed.
It's been a long time since the game was last played, and now it's time for the game's heroine to calm down. She's worried that she's lost track of time, and that the hotpot is about to go cold. She has to convert all of her accumulated points into physical points, so she can get to the bottom of what's going on. First, though, she has to figure out what the problem is. She tells us that the time loop is dead, and she can't remember how long it took her to get to this point. The only thing she can remember is that she gave a necklace to a girl who works for a subsidiary of her company. The next day, she'll be back at the mansion, but she doesn't think about getting on her auntie's bed.